Luumi Kee'Tsi

Appearance
Like most of her conspecifics, Luumi is small and nimble, standing at 153 centimeters and weighing a few grams over 47 kilos. Her skin is pale and colorless, almost chalky. She has long, messy and disheveled brown hair which she often lets drape down her her back instead of tying it. She has amber eyes with her species’s trademark black sclerae and overlaid by large, dilated pupils that grow even wider when she's angered. Her canines and some other teeth are sharp and pointed, growing longer than most other species and creating quite a fearsome sight to those who manage to anger Luumi and make her hiss.

Luumi has a long and prehensile, monkey-like tail which despite not being able to support her weight, can hold items perfectly fine and often functions as an extra hand.

Clothes-wise, if she's not in uniform her clothes are often simple with flexible, loose short sleeved shirts and legging to allow her freedom of movement. She's barefoot whenever she's inside the maintenance tubes, as footwear limits her flexibility. Almost always, she'll be a wearing a necklace with a large medallion-like disk, repurposed from a piece of old equipment of her home ship and decorated with etched designs. Luumi will often also wear tinted, sunglass-like round glasses to protect her sensitive eyes, which she wears most of the time in brightly lit environments. Luumi always carries with her a duffel bag full with essentials such as her tools and some snacks to eat at work: you can't always leave the tubes to go to a mess hall.

Personality
Luumi is a curious girl, but also introverted, preferring to listen in from inside the walls. She is often intrigued by the behaviors of other species, only recently having begun interacting with them. To her, they seem stiff and clumsy, but also much stronger. She is, however, quite short- tempered sometimes, quick to bare her teeth and hiss if she feels threatened. In her incessant curiosity for every detail, important things such as social norms and courtesies sometimes end up in the back of Luumi's mind, making her seem socially inept and even nosey.

Ambitions
Find out more about the universe, especially the tech in it, but also its people. She wants to fit in with the others and avoid weirding them out due to her oftentimes odd behaviors.

Morals

 * “Whenever you find someone complaining about something, your duty is to fix it without making a big deal of it. That's what shipmates do.”
 * “Defend yourself and your friends fiercely. Use your fangs if you have to.”

History
Born in the ‘Tsi burrow, one of the burrows of the Kee flock, Luumi's childhood was like that of most Lutri children: Exploring and playing in the tunnels, learning to stay safe and maintain the ship which nurtured them, and occasionally running errands for the adults. Being a child of the community like all others, Luumi knew who her birth parents were, but they shared the role of parenting with all adults of the burrow: Anyone could check on the children after a particularly rough tussle in the storage rooms, as well as discipline (or congratulate: often standing up for yourself is required) them if needed.

Early on, she showed an aptitude for working with the ship’s systems, more than what was required of their people. (after all, it is somewhat required to know how the craft functions when one lives in a ship for her whole life) Seeing this talent with machines, her caretakers guided her to learn more about the subject when she was in her early teens, following and learning from the engineers of their ship when she could, and experimenting with gadgets in her free time.

One of her greatest achievements at the time was a rudimentary tricorder, modelled after a Starfleet-grade one that had been acquired decades prior. It was a very simple device, with basic measurements such as heartrate, breathing and pressure, but there was a catch: It was built with intentional resource constraints, as Luumi didn't want to ask for equipment for something she was making only by herself. As a result, the materials were what had been discarded and repurposed. (it was a hard task: the fleet barely discarded anything, instead giving it to other ships.) She keeps the device with her as a keepsake, having emotional value.

When Luumi was sixteen, the ‘Tsi ship spent a year or so on a Federation space station, offering their services to its visitors. She was assigned to take care of a Starfleet Commander's personal shuttle, doing some maintenance on its systems.

As soon as Luumi was face-to-face with the equipment, she had an anxiety-inducing realization: She knew absolutely nothing about these systems, arranged and programmed in a configuration she couldn't grasp… But she did it anyways, going with her instincts and doing what she could. It actually went decently well, but the alterations were not unnoticed by the Commander, who quickly realized some things had changed.

The woman called for Luumi, who immediately thought she was in trouble…  But it wasn't exactly the case. To the anxious girl with a tail between her legs, she praised her for her intuition, that many of her changes had, yes, been very welcome. She did, however, also give her a motherly scolding for jumping into something she did not know well about. To this day, she's still working on that aspect of her personality.

As time went on, Luumi and the Commander developed a sort of mentor-student relationship. She had been a Chief of Engineering, but currently was occupying a first-officer post, and taught her many things both about machines and people. Said Commander was the main influence in Luumi's later decision to apply for Starfleet: A wish to look past what she'd lived so far and see what the stars had to offer. For that, she'd need a letter of recommendation, as the Lutri were not a Federation species.

Her mentor, strict as she was, did not comply at first. The woman would give her increasingly more difficult tasks, all of which she eventually accomplished, though not without some struggles. She agreed to write a letter, just in time for Luumi to apply to the Academy.

Her time in San Francisco was a confusing ordeal: Streets in open air were definitely not what she was used to, and everything was far, far too bright. Over time, however, she did adapt somewhat to the new environment, though she's never grown to particularly enjoy the outdoorsy. In that time, she took to wearing a pair of tinted goggles most of the time to protect her eyes from the sun. Eventually she formed small friendships with some of theother more ‘introverted’ students, so to say.

After graduation, she was assigned to the Arcadia, where she's been, truthfully, mostly a bystander in all the events, preferring to help from the sidelines when she could, and hide when she couldn't help anyone.

Core Courses

 * ADMIN101: Star Fleet Operations
 * ADMIN110: Chain of Command and General Protocol
 * DIPL101: General
 * ENG221: LCARS Programming 1
 * ENG231: Computer Memory and Personnel Interfaces
 * ENG232: Replicators, Transporters, and Holodecks
 * ENG233: Sensors, Communications, and Helm Systems
 * HIST101: Birth of the Federation
 * LANG101: Federation Standard
 * LANG110: Major Species (Elementary) - Cadet's Choice
 * LAW101: Federation, General
 * MATH101: Concepts
 * MED101: First Aid and Field Medicine
 * PHYS101: Concepts
 * PILOT101: Runabouts and Shuttles
 * SURV101: Starship Emergencies
 * SURV110: Environmental Suits and Zero-G Training
 * TAC101: Combat, Unarmed
 * TAC110: Combat, Small Weapons
 * BIO101: Concepts
 * XEN101: General

Majors

 * ENG332: Life Support Systems
 * ENG433: Security Systems
 * ENG222: LCARS Programming
 * ENG101: General Electronics
 * ENG111: Intermediate Electronics 1
 * ARM101: Introduction to Weapons
 * ENG321: Base-Mode Programming
 * PHYS275: Electrodynamics

Minors

 * ENG112: Intermediate Electronics 2
 * ENG322: Base-Mode Operations
 * ENG311: Starship Engineering
 * ARM110: Hand Phasers, Phaser Rifles and Artillery
 * ENG121: Colossal Failures in Engineering

Trivia
It's difficult to get her to part with her medallion: It looks very rustic and simple, but it took her over a month to make: She had to polish the scrap metal and painstakingly etch the decorations on it by scratching the surface. As she was so involved with its making, she's almost overprotective over the object.

Likes

 * Roaming around the Jefferies tubes to check and fix random systems, even while off duty.
 * Small spaces: She finds them comfy and feels safe inside them.
 * Making things by hand, instead of getting them from replicators.

Dislikes

 * Bright lights, they give her headaches if she doesn't have her goggles on.
 * People being scared of her. Even if she's not usually very threatening, the way she can move unnerves some people, and she hates the fact she has an instinct of hissing when she feels threatened.
 * Pulling everything out of a replicator: she'd rather get the base materials and make them herself like she's used to.